Explore Clemens Schotte's work with raylib and Odin, including library setup on macOS, graphics, game loops, and rebuilding CaveRace for modern desktop systems.
Building CaveRace 2: From a Windows Phone Game to a Modern Indie Release
A few weeks ago, I wrote about bringing the original CaveRace back to life. That became CaveRace 1.5, a modern Windows and macOS version of the little DOS game …



